Tic Tac Toe, also known as "Noughts and Crosses" or "X's and O's", is a solved game. This means that there is a familiar mathematical strategy in every game so that the best results are achieved. In Tic Tac Toe, two players who are following the right strategy will always tie, ie no one will win. If there is an Opponent who does not know this strategy, you can still win this game if they make a mistake. Once your friends know your strategy, then follow the default version of the rules. If you do not know how to play Tic Tac Toe, learn the general rules first.

1. First, play your X in a corner: Most experienced Tic Tac Toe players put their first "X" in a corner when they first play. This increases the chances of Opponent making a mistake. If your Opponent places an O instead of a center, your victory is certain.

2. If your Opponent plays the first O in the center, try to win. If your Opponent plays his first O Center, you will have to wait for him to make a mistake before you win. If she keeps playing properly, then the tie is sure to happen. For your second move, you can adopt these two options, as well as if they do a specified move (if they don't, then hold it until the game is tied) then read those instructions so that you Can win:

- Place your second X in the opposite corner from the first, so that the line of the board carries an "X O X". If she makes an O in another corner then you can win! [2] Place your third X in the last empty corner, and your Opponent will not be able to stop you from winning the fourth X.
- Or, place the second X on the edge square (not the corner) in such a way that they do not touch the first X. If your Opponent puts O in a corner that is not next to your X, you can use your third X to block its move and automatically win from your fourth X.

3. Win automatically if your Opponent puts his first O Center in another square instead: If your Opponent puts his first O Center next to you, you can win. Immediately put your second X in another corner, so that there is an empty space between the two Xs.

- For example, if your first X is in the top left square, and your Opponent puts O in the top middle square. You can put your second X bottom in the left or right corner. Do not put in the top right, because doing so can put O in the empty space between the two X's.

4. Insert your third X in such a way that two Winning moves are made. Most of the time, your Opponent will see that there are two X's in a row and will block you. (If not, make three X's and win). When this happens, there should be an empty square in your first and second X lines, and there should be no enemy O blocking any line in between. Put your third X in that square.

- For example, on a piece of paper make a tick text board with the top row "X O _", the middle row "O _ _," and the bottom row "X _ _". If you place your third X in the bottom right corner, it will be in the line of both of your other X's.

5. Win with your fourth X: After the third X, there are two empty squares that will win the game if one of them goes X. Because your Opponent can do only one move, he can only block one square. Put your fourth X in a square that he didn't block, and you will win!